Friday, 13 May 2016

Studio Brief 2 - Character and Beach References CAN POST

Going into this idea I knew the kind of style and aesthetics I wanted to achieve. The overall style would off course be 8 bit so in that aspect the whole game would be based around illustrations. 8 bit isn't a style that I've dabbled into before and Illustration isn't my strongest area of Graphics so I knew I would need references of current 8 bit games,characters and environments in order to make my vision possible.


Below were the references the characters were based of. They all ha a minimal style and were  easily recognisable. They had the right amount of detail and their posture and structure gave them a cartoonish look. An unrealistic human figure was an effective route for the character in the game as the game contains a humorous approach to Donald Trump. If the figures were too realistic then the parody aspect would be missed and people would treat the game more as real life instead of an exaggeration of the truth. The main benefit of these figures is that once one character was created I would essentially have a template to work with. This allows me to create others within a short amount of time, all would be needed was to either change the colour of the skin tone, clothes or hair and then every now and then change the position of the arms.


Below you can see the characters and how I've used the above references to create the characters from the game. The characters below have all been created to reflect the opinions and policies of Trump but essentially I would create more characters for other levels. Characters looks and stereotypes have been emphasised and over exaggerated in order for them to be instantly recognisable because of the minimal detail design but also the stereotypical stance is too reflect the games humour, tone of voice and parody take on politics.

The pope

The pope was created to reflect the disagreement with Trump about the construction of the wall. The Pope disagreed with the idea and Trump then began to insult the pope on Twitter. 

Mexican

The Mexican was created to further show the audience the on going disagreement with Trump and Mexico. Trump essentially hates Mexico and doesn't want them coming into America and the Mexican man was created to mock and to essentially wind up Trump by doing typical Mexican things like wearing a stereotypical Mexican outfit. The deeper meaning to the Mexican man is to make aware to the user of the mistreatment of Mexicans by Trump and the segregation of Mexicans within the US and with this, hopefully the user disagrees with the unfair treatment of Mexicans.

Muslim man

This character would essentially play a normal muslim man with the game. His politeness is often a waste of effort because every time Trump comes across him, Trump considers him as a terrorist and a member of ISIS. This is to demonstrate that every muslim Trump sees is a terrorist, further demonstrating the stupidity and uneducated mind set of Trump.

Trump Supporter

As I've already discussed in another blog post the theme I've implemented throughout the game is the theme of cavemen. Donald Trump supporters are the only people in the game that look like cavemen. They are wearing the traditional Flintstones outfit of the orange dress. It's a subtle hint but represents them as stupid with no intelligence. In the game, Trump can summon his supporters to sacrifice themselves for him by becoming a suicide bomber and killing people who get in his way. The game plays on the aspect of a suicide bomber to demonstrate the contradictions and irony in Trumps belief system of muslims being terrorist. So by having a white suicide bomber makes the user aware that anyone can be a suicide bomber of any religion and off any skin colour. It also portrays Trumps supporters as being dumb and the lengths that they and Trump will go to in order to become president.

Donald Trump

In the beach game Trump is the only character that is shown from behind. He stands there with a black suit on with a gun in his hand. The gun represents the continuous fascination of American gun laws and the second amendment. His hair has been exaggerated to further to conquest of mocking Trumps apperance. Another subtle placement is the red band on Trumps arm. This red band is closely associated with the Nazi party and was a typical indication that the person was a member of the Nazi party. This subconscious placement will further the portrayal of Trump as being in the same category as Hitler.




For the beach I needed a reference to get an understanding of how it would appear at a birds eye angle. The images below are the reference I used for the beach in the game. The water was the best feature of the reference. The separation of colour gave the beach more depth and more of a visual appeal. The colour scheme running through the whole image is very effective, they use a number of soft colours but a filter of green overlaying on top of the image softens the colours, making them complementary.



Below is the beach created from the references above. The sea incorporates a similar 4 colour layer to represent the different visual apperance of the water as it appears on the beach. The visual aspect of the sea is more effective and complimentary against the yellow of the beach. Single colours comes across dull and basic. The patches of wet sand have been embedded within the level as an obstacle in which Trump has to maneuver around. The design incorporates a similar style to the sea by using a 2 colour system to add depth. Some of the wet sand patches also have water trapped within them. This feature stops the repetitive nature of the yellow sand and adds more of a visual appeal throughout the level. It also gives the beach level a realistic situation of Trump running to avoid the tide coming in, while he has to collect the wigs.


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