As I will be essentially creating a mobile game to subtly mock Donald Trumps and to discourage current, new and potential voters from voting for him I have to decide who the game should be aimed at. Essentially the best option would to aim my game at as many people as possible. However, it would become incredibly difficult to aim the product at everyone because of the divide across the public. There are people who hate and love Donald Trump, therefore if you make a product for people who love Trumps then the other demographic who hate him will dislike the game. The most effective option is to aim the game at a certain demographic but use subtle persuaders to keep the interest of the other half, making a game that everyone can enjoy. The idea in mind is at first glance the game would seem to be created for Donald Trump supporters but embedded within the game there will be many features that will mock and insult Trump for who he really is without his supporters realising but only being apparent by people who dislike him. Donald Trump is known to have supporters that aren't very educated and are often brainwashed by the media about policies on immigration so hopefully they would be clueless about any subtle insults the game will attempt to make.
This method works better as the people who hate and love Trump will essentially still promote the game as it will favour their take on Trump. In order for it to work of successfully the game and promotional material must appear in support of Trump from the onset. If it's too apparent and his supporters see that the game is made to insult Trump then the supporters will rally against the game and in return lose the free promotion that came with it.
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